Table of Contents
- Changelog
- Fix of v7.1
- Fix of v7.0
- Fix of v6.0
- General Additions
- WtA Additions
- General Changes
- VtM Changes
- WtA Changes
- MtA Changes
- General Bug Fixes
- MtA Bug Fixes
- CtD Bug Fixes
- Fix of v5.0
- General Additions
- General Changes
- MtA Changes
- General Bug Fixes
- WtA Bug Fixes
- VtM Bug Fixes
- DtF Bug Fixes
- Fix in 4.2.0
- General Additions
- VtM Additions
- DtF Additions
- Exalted vs WoD Additions
- General Changes
- WtA Changes
- DtF Changes
- CtD Changes
- General Bug Fixes
- VtM Bug Fixes
- WtA Bug Fixes
- CtD Bug Fixes
- DtF Bug Fixes
- WtO Bug Fixes
- Fix in 4.1.0
- General Additions
- General Changes
- MtA Changes
- VtM Changes
- General Bug Fixes
- MtA Bug fixes
- WtA Bug fixes
- Creature Bug fixes
- Fix in 4.0.0
- Fix in 3.3.0
- General Additions
- DtF Additions
- MtA Additions
- VtM Additions
- WtA Additions
- Creature Additions
- General Changes
- MtA Changes
- Creature Changes
- General Bug fixes
- CtD Bug fixes
- MtA bug fixes
- WtO bug fixes
- Fix in 3.2.0
- General Additions
- CtD Additions
- MtA Additions
- WtO Additions
- Mortal Additions
- Creature Additions
- General Changes
- General Bug fixes
- MtA Bug fixes
- Fix in 3.1.0
- General Additions
- CtD Additions
- DtF Additions
- HtR Additions
- MtA Additions
- VtM Additions
- WtA Additions
- General Changes
- CtD Changes
- MtA Changes
- VtM Changes
- Creature Changes
- General Bug fixes
- MtA Bug fixes
- Spirit Bug fixes
- Fix in 3.0.0
- Fix in 2.3.0
- General Additions
- General Changes
- WtA Changes
- CtD Changes
- General Bug fixes
- VtM Bug fixes
- MtA Bug fixes
- CtD Bug fixes
- Spirit Bug fixes
- Fix in 2.2.0
- General Additions
- WtA Additions
- General Changes
- WtA Changes
- MtA Changes
- CtD Changes
- General Bug fixes
- WtA Bug fixes
- VtM Bug fixes
- MtA Bug fixes
- Fix in 2.1.0
- General Additions
- WtA Additions
- VtM Additions
- MtA Additions
- CtD Additions
- General Changes
- WtA Changes
- VtM Changes
- General Bug fixes
- WtA Bug fixes
- VtM Bug fixes
- MtA Bug fixes
- Fix in 2.0.0
- Fix in 1.6.0
- General Additions
- WtA Additions
- VtM Additions
- MtA Additions
- General Changes
- WtA Changes
- VtM Changes
- General Bug fixes
- VtM Bug fixes
- MtA Bug fixes
- Fix in 1.5.0
- Fix in 1.4.0
- Fix in 1.3.0
- Fix in 1.2.0
Changelog
Fix of v7.1
General Additions
-
PC Actor - templates can now hold biography fields and textareas. #1384
-
Added a world setting that let you ignore net successes from attack rolls when calculating damage.
CtD Additions
-
PC Actor - Added Changeling template in the WoD compendium.. #673
-
PC Actor - Added Dark-kin, Dauntain, Hsien, Inanimae, Menehune, Nunnehi and Thallain template in the WoD compendium.
-
PC Actor - Added Enchanted template in the WoD compendium.
-
PC Actor - Since Realms now is an item you can add/remove any realms you need.
WtA Additions
-
PC Actor - Added Changing breed templates in the WoD compendium. Ajaba, Ananasi, Baset, Corax, Gurahl, Kitsune, Mokolé, Nagah, Nuwisha, Ratkin and Rokea.
-
PC Actor - Added Lost Changing breed templates in the WoD compendium. Apis, Camazotz and Grondr.
-
PC Actor - Added Savage age Changing breed templates in the WoD compendium. Garou, Anupa-Ba-El, Apis, Ceilican, Grondr, Khara, Naghaluu, Saksom Aknami, Wlewa and Human.
VtM Additions
- PC Actor - Added a world setting that let you decide if virtues are to follow generation trait rating or not.
General Bugs
-
PC Actor - Fixed altering health levels in Settings. #1398
-
PC Actor - Fixed so you can alter temporary advantages while the sheet is locked. #1380
-
PC Actor - Fixed save world settings.
WtA Bugs
- PC Actor - Rank name not visible. #1367
MtA Bugs
- PC Actor - If a rote had a very long description that ruined the graphics. #1354
Fix of v7.0
General Additions
- Support Foundry v14.
General Bugs
- Fixed problems with Dark Ages ranged weapons
- Fixed the dodge modifier
MtA Bugs
- You can now roll rotes on PC Actors.
Fix of v6.0
General Additions
- Added PC Actor. #1293
- PC Actor uses the Foundry data-model and V2 system.
- Added PC Actor splat item - Mortal. #1248
- Added PC Actor splat item - Vampire (all former eras). #1249
- Added PC Actor splat item - Werewolf (all former eras). #1259
- Added PC Actor splat item - Mage (all former eras). #1260
- Added PC Actor variant support for -
mortalkinfolk, ghoul and sorcerer. #1276 - Added PC Actor variant support for -
vampirekindred of the east. #1276 - Added Ability item for PC Actor. #1167
- Added Advantage item for PC Actor. #1185
- Added system compendium for PC Actor character creation. #1179
- Added to PC Actor when created the game selecteds list of 'abilities that always have speciality' is automatically configurated on the sheet. #1247, #1153
- Added to PC Actor to be able to use all powers. #1113, #1239
- Added to PC Actor to be able to use all advantages. #1107, #1239
- Added to PC Actor where you can choose a svg-file to be the "shape"-icon. When you shift to that form the svg-icon gets added to your token. #1034
- All PC Actor can have shapes. #828
- All PC Actors lists all gifts present not only those that match the rank. #1217
- Added API for PC Actor. #1293
- Added support for Drag and Drop between PC Actor and legacy actor sheets. #1267
- New bonus type: Frenzy difficulty and dice bonus. #1277
- New bonus type: Attack roll difficulty and dice bonus. #1277
- New bonus type: Attribute fixed value. #1264
- Addition to Movement bonus: possible to use fractions. #1301
- Addition to Soak bonus: possible to limit what damage type the bonus adds to. #1281
- Additional world settings: instead of the normal +1 success when spending willpower you can now get +3 dice. #1089
WtA Additions
- Support for Werewolf Savage Age added (PC Actor only).
General Changes
- PC Actor's abilities can now be set to always have a speciality. #1227
- PC Actor's abilities are now not constrained by a certain type, you set what type of ability it is in its setting. #1105
- Dark Mode setting now follows the settings of Foundry. #1157
- Added so you can increase the penalty of the rule of '1' in the world setting, new setting are 'not use', -1, -2 and -3 successes. #1069
- Fixed so created powers like Disciplines are read from compendiums as well when you connect them to the connected powers. #1040
VtM Changes
- Discipline paths has been removed from the system and these have been converted to normal disciplines. #1261
WtA Changes
- Auspice is now calculated in rage rolls. #1106
MtA Changes
- PC Actor now supports Arete 5+. #1152
General Bug Fixes
- Fixed so you can remove a secondary ability in the edit ability dialog and not only in the Setting tab. #1270
- Fixed the not use splat font world setting to override the sheet settings. #1174
- Fixed graphical problem in chat. #1273
MtA Bug Fixes
- Fixed arete rolls from getting cleared. #1283
- Fixed difficulty calculations when dealing with spirit gauntlet when casting spells. #1224
- Fixed graphical problem when you unfolded a rote's description (on PC Actor only). #1225
- Fixed problem with showing Rote description. #1155
CtD Bug Fixes
- Fixed problem of viewing type of Cantrip in the list. #1300
Fix of v5.0
General Additions
- Support Foundry v13. #1151, #1144, #1140, #1133, #1128, #1121, #1111, #1073, #1072, #1071, #1070, #1061
- Added an ammonition counter for Ranged Weapons. #1108
- Added support for Drag and Drop -
- between Actor sheets. #602
General Changes
- Spanish language updated.
- You can now change an Item's image for images on the Foundry system folder. #1134
- Dice images now uses svg-images. #1137
- General roll are now moved to the Globe-icon by the chat
replacing the d10-icon. #1073
- Tooltip has been reworked.
opens the description and bonus listing of an Item showing the text under the Item itself.
closes the description again. #1145
- Reworked how powers are listed on Actors. #1150
MtA Changes
- You can now see the Specialties you have set when casting spells. #1138
- Made minor changes to the graphics of Spellcasting dialog. #1151
General Bug Fixes
- If you have an unlinked Token its sheet didn't got updated as it should. #1135
- The delete button was not displayed correctly in the Effect tab. #1140
WtA Bug Fixes
- If using Composure + Reolve for Willpower that broke Spirit variants. #840
VtM Bug Fixes
- If you have set a Custom Path this is now displayed correctly in chat. #1079
DtF Bug Fixes
Fix in 4.2.0
General Additions
-
New Sheet: Exalted vs WoD. #904
-
New Sheet: Mummy the Resurrection Revised. #140, #878, #1007
-
New Variant Mortal Sheet: Opheus. #907
-
New Variant VtM Sheet: Kindred of the East. #503, #926, #983
-
New Variant Creature Sheet: Earthbound. #959
-
Added new tab for all sheets: Effects. On this tab you can see all bonuses and edit these that the sheet has. #916
-
Reworked how adding items to a sheet worked. Instead of using specified add buttons for each type of item you instead have a general add button down to the right on all tabs. #935, #1005
-
Reworked how stat boxes was presented. #966
-
The Dark Pack logo is now visible in the Foundry Game Settings. #936
-
In the Sheet Settings you can now set what dice color the sheet is to use. #914
-
Added in the Setting attribute tab so mortal and creature sheets can use Quintessence. #931
-
Added new type of Bonus type where you can change the difficulty of your soak rolls. #1012
VtM Additions
-
Support Classical Age and Age of Living Gods as new eras to the vampire sheet. #912
-
Support 16th generation vampires. #1009
DtF Additions
-
Added Compendium for Demon the Fallen handling Apocalyptic Forms. #1015
-
You can now see the total attribute values beside your base ones. #994
Exalted vs WoD Additions
-
Added Compendium for Exalted vs WoD handling Lunar Exalted character generation. #989
-
Added Compendium for Exalted vs WoD handling Infernal Exalted character generation. #991
-
Support Solar Exalted as variant sheet.
-
Support Dragon-Born Exalted as variant sheet.
-
Support Lunar Exalted as variant sheet.
-
Support Sidereal Exalted as variant sheet.
-
Support Abyssal Exalted as variant sheet.
-
Support Infernal Exalted as variant sheet.
-
Support Alchemical Exalted as variant sheet.
-
Support Liminal Exalted as variant sheet.
General Changes
-
Reworked all Actor creations.
-
Reworked how Tool tip works.
-
As an item is created to a sheet it is automatically opened for edit.
-
The macro icons to the right side of the sheet now uses the same color scheme as the buttons to the left side of the sheet. #954, #955
-
The gear tab now lists all different gear items in one lists and these items can be viewed on all sheets. #833, #934
-
The notes tab now lists all different features and traits in one lists.
-
The Health level bonus now gives you the opportunity to select what health level the bonus is to be add to and not only bruised level. #1013, #977, #978
-
All Actors with the old Spirit sheet has not been removed. #940, #942
-
Added design rules if the sheets gets too narrow. #684
-
Widened the amount you can add or remove difficulty or bonus on Bonuses from +5/-5 to +10/-10. #1014
WtA Changes
- Changed how form modifiers are handled, the new way is by bonuses directly making them come up on the new Effect tab. #918
DtF Changes
-
Apocalyptic Forms now show their bonuses in the tool tip. #968
-
On a newly created world Apocalyptic Forms are now not created by default.
-
Apocalyptic Forms has been reworked to fit the new shapeshift system.
CtD Changes
General Bug Fixes
-
As you opened a power's sheet after it was created the color scheme that always was used was the mortal one. #1002
-
A player with viewing permission could roll any macro icons. #986
-
If you spent a Willpower you added a success, but this is wrong according to the rules. You are to have minimum one success regardless number of '1's you roll. #980
-
When you rolled Willpower you got the settings for wounded visible. #962
-
Fixed so the different variant sheets now use the correct color schema. #930
-
Fixed problem with Ability bonuses on power rolls. #921
-
Fixed problem where Ability difficulty bonus corrupted the power's difficulty. #922
-
Fixed problem where Ability bonus was not calculated with power rolls at all. #923
-
Fixed problem where Ability bonus didn't work on genereal rolls. #919
-
Fixed problem where Movement Bonus wasn't added to movement calculations correctly. #1021
-
Fixed some graphical problems where items like feature, traits and powers showed some boxes it shouldn't before you had selected the item's type.
VtM Bug Fixes
-
You could not set the correct bonus discipline level to a discipline based on your real generation. #996, #958, #908
-
Fixed width on the Settings tab for ghouls. #929
-
Fixed design for virtues for the ghoul variant sheet. #927
-
Fixed so combination discipline use correct icon. #933
WtA Bug Fixes
-
In some cases the form bonuses wasn't correctly calculated. #1009
-
The frenzy menu didn't work properly in some cases. #981
-
Changing breed's rank name was not visible. #943
-
All existing old fetishes are now rollable. #938
-
Fixed black spiral dancers renown names. #857
CtD Bug Fixes
- If Wyrd type of the art wasn't been selected rolls didn't came out correctly. #965
DtF Bug Fixes
- As you used bonuses on the apocalyptic forms that game difficulty bonuses on ability, this bonus was added each time you used it. #995
WtO Bug Fixes
- Fixed a few graphical glitches. #1022
Fix in 4.1.0
General Additions
- Added so you can mark that you are spending Willpower in the rolls. If you do this is automatically calculated in on the successes. #865
General Changes
-
As you create an Item to an Actor the Item's editor form is opened automatically. #897
-
Textboxes can alter size. #837
-
Added size rules for screens under width 1024px. #841
-
Soak uses Bashing as default damage type. #882
-
Added new world setting to be able you to decide how to calculate Willpower. #871
-
Added new world setting to be able to add health penalties to damage roll. #869
MtA Changes
VtM Changes
- You can now set a discipline to have higher rating than your generation allow. #835
General Bug Fixes
-
Rolling Other Traits now works. #881
-
A weapon even if it didn't do damage still opened the damage window. #847
-
Bonuses wasn't getting saved. #844
-
Fixed translation problem with selections like breed, clan, and so on. #838
MtA Bug fixes
WtA Bug fixes
-
Ajaba uses Obligation, not Honor. #862
-
Fixed difficulty bug on shapechanging. Fun one, system has existed for 2.5 years and now we notice it :) #826
Creature Bug fixes
- You can now set a power rating higher than 5.
Fix in 4.0.0
General Additions
- Foundry version 12 support
Fix in 3.3.0
General Additions
-
Added Brawl as a Range Weapon ability choice. #783
-
Added Dark Mode setting. #780
-
Spirit sheet is now deprecated and can't be used. #789
-
Added support for Drag Rules module. #781
DtF Additions
-
New world setting able for apocalyptic forms not to be created automatically. #812
-
New world setting able for use of normal 20th edition abilities. #758
MtA Additions
- Magic items can have bonus. #795
VtM Additions
WtA Additions
-
Added shifter variants of lost breeds: Apis, Camazotz and Grondr. #250
-
Added shapeshift and frenzy button for changing breeds. #357
-
Added so you can alter Anansi's blood pool. #794
Creature Additions
- Added Familiar and Construct variants. #797
General Changes
-
Altered how bonuses are handled. Main this with new bonus system is that you can add a bonus to an item not connected to an actor. #787
-
Some abilities can have specialties earlier than rank 4. #777
-
Localized more keys about sheet names and titles. #740
MtA Changes
-
Added description fields to Resonance and the ability to roll these. #800
-
Fixed problems with Rotes with long names. #800
Creature Changes
-
Fixed up the spirit variant. #790
-
Depending on what variant the creature sheet has the font changes with it. #779
General Bug fixes
-
Bonus that altered attribute roll difficulty added bonus twice. #798, #785, #784
-
If many items in world start of world is extremely slow. #791
CtD Bug fixes
- Cantrips are not Wyrd, not Wyld. #802,
MtA bug fixes
- Fixed maximum net difficulty change for Arete rolls. #771
WtO bug fixes
- Fixed so you can edit Fetters and Passions. #792
Fix in 3.2.0
General Additions
-
Removed support for Spirit sheet, use Creature sheet instead. #695
-
Added support for Variant sheets. There are availible for Mortals, Changelings, Wraith, Changing Breeds and Creature.
-
Added world setting to activate rule of 1s on Soak and/or Damage rolls. #736, #709
-
Added a world setting to be able to set the deafult Era. #643
CtD Additions
-
Added Inanimae, Menehune, Nunnehi, Dark-kin, Dauntain and Thallain variants. #672, #671, #670, #669, #667, #668
-
Added Oaths under Notes. #707
-
Added possiblity to select Both Chimerical and Wyld on Art Powers. #706
MtA Additions
- Added possiblity to cast spells with extended mode without increasing difficulty per roll. #711
WtO Additions
- Added a Wraith variant to handle the Shadow variant. #726
Mortal Additions
- Added Autumn people, Enchanted, Ghoul, Kinfolk and True Faith variant. #719
Creature Additions
- Added Mockery Breed variants. #722
General Changes
-
New bonus names are based on type of bonus. #697
-
Added possiblity to roll more than 10 dices in general roll. #773
General Bug fixes
-
Fixed the checkbox on rolls to ignore Wound Penarly. #716
-
Renamed Abilities didn't show the correct name in rolls. #706
-
Fixed a number of localisation key problems. #732, #733, #734, #699
MtA Bug fixes
-
Fixed the number toggles e.g spending extra time to show correct. #710
-
Fixed a problem that an era change didn't change the abilities. #715
Fix in 3.1.0
General Additions
- Added Era as a concept. #160
- Object items now has a era settings. #160
- In Dark Ages weapons uses Armor Piercing and Minimum Strength. #561
- Added so you can add paths, virtues and blood pool on WtA, CtD and MtA. #572
- Added so you can alter how the dice rules work in your own game, exploding 10s, lowest difficulty possible. #557, #577, #589
- In World settings you can set to show some of the bio tab to non-owners. #542, #583
- Added so if you click on the dice by the chat that opens a dice roller. #264
- With the new design you now adds speciality by editing the attribute, ability, sphere and so on. #568
- Storytellers have a new field in Bio tab called Roleplay Tip. #584
CtD Additions
- Possible to customize your own kith. #534
- Added possible to replace with Nightmare dice. #605
- Added so an art can be Chimerical or Wyld. #614
- Added as the other sheets already have an Add power button. #524
DtF Additions
- Added as the other sheets already have an Add power button. #525
HtR Additions
- Added as the other sheets already have an Add power button. #523
MtA Additions
- Added Wonders. #19, #498
- Possible to customize your own allfiliation and sect. #534
- Possible to set the spheres to technocracy veriants. #499
- Rearanged the design of the Magic tab. #571
- Added support Victorian Age, in Settings/Sheet. #160
VtM Additions
- Added possible to categorize rituals into what kind of blood sorcery they are. #522
- Possible to customize your own sect, clan and path. #534, #168, #277, #547
- Type of boons a Boon has. #586
- Added support Victorian Age and Dark Ages, in Settings/Sheet. #160
WtA Additions
- Possible to customize your own tribe. #534
- If you wish to use rage penalty is a setting. #619
- Added support Wild West and Dark Ages, in Settings/Sheet. #160
General Changes
- Changed the graphics on all sheets, items and dialogs. #351, #601, #591, #623, #566, #593, #598, #592, #596, #597, #585, #620, #618, #613, #599
- Fixed so all rolls are done with the same appearance and rules. #16, #41, #600, #621
CtD Changes
MtA Changes
- Spell modifiers visible in roll. #212
- Extended casting text visible in roll. #211
- Improved how affinity sphere looks. #604
VtM Changes
- Bearing text is altered in settings/attributes. #569
Creature Changes
General Bug fixes
- Some dialogs couldn't scroll the description fields. #527
- Fixed CSS problems with some modules. #555
- Edit/remove button was missing for some backgrounds. #580
MtA Bug fixes
- Spellcasting dialog now calculates the difficulty correctly. #603
Spirit Bug fixes
Fix in 3.0.0
General Additions
Support Foundry v11.
Fix in 2.3.0
General Additions
- Added Demon the Fallen. #139, #450, #451, #448
- Added bonus system. #352, #479, #488, #489, #490, #223, #223, #485
- Added system setting to view sheet as limited. #470, #106, #487
- Added money under gear. #500
- Added so movement is visible under Combat tab and automatically calculated. #452
- Some powers require attributes in both dice pools. #464
- You can now alter the max value of abilities under Settings -> Abilities. #437
General Changes
- Altered how speciallities are edited and shown. #465
- All text areas are now using the editors albing you to drag/drop Foundry entities into them. #495
- Added so you can collapse the lists in the Notes tab. #476
- As you add main powers to the world the system adds these to lists that can be selected as you open an unconnected power. Once this is done if a character already have this power on their sheet the power is then automatically connected to it. #483, #480
- Added Game as concept to Power Items able to shorten the visible type list. #474
WtA Changes
- The bonus' a werewolf has in hispo and lupus in perception rolls is automatically calculated. #494
CtD Changes
- Able to roll Realms with rating 0. #428
General Bug fixes
- Fixed problem with that player's couldn't read an item's description unless it was connected to a sheet. #502
VtM Bug fixes
- Fixed so new secondary abilities and powers get the correct max value based on generation. #472
MtA Bug fixes
- Fixed so the top Rote can be selected. #447
CtD Bug fixes
- Fixed difficulty error using Time/Scene. #436
Spirit Bug fixes
- Fixed problem with Essence handling. #471
Fix in 2.2.0
General Additions
- Added Hunter the Reckoning sheet. #8, #412, #417
- Added a new World setting so you can decide the form of getting Edges in Hunter the Reckoning. #417
- Added so Mortals can get the other sheets advantages. #87
- Added Mortals to be kinfolk. #390
- Added Mortals to be ghouls. #84
- Added so you are able to see wound penalty in rolls and able to ignore the penalty. #376, #377
- Added so the max rating of abilities can be set in the Settings. #333
WtA Additions
General Changes
- Everyone can change item's names. #416
- Other traits can now be rolled and have descritions as any power. #411
- Background area on Bio has editor. #370
- Fixed so some abilities can both be listed in different areas depending on the sheet. #374
- Removed the clear icon. Instead you just click on the values to set value to 0. #189, #252
- Items now use splat fonts. #214
WtA Changes
MtA Changes
- Showing health on Core tab. #366
CtD Changes
- Fixed the graphics of the dreaming tab. #362
General Bug fixes
- Fixed Tooltip on Creature sheet. #388
- Fixed rolling power graphics on Creature sheet. #389
- Fixed translation problems. #392
- Fixed newly created power items, some had problems with description. #368
WtA Bug fixes
- Fixed tooltip on active gifts not visible on combat tab. #386
- Fixed problems with rolling fetish or talens. #385
VtM Bug fixes
- Fixed graphical problems with disciplines without rolling. #387
MtA Bug fixes
- Fixed rolling Rotes caused name be undefined. #396
- Fixed problems with saving Foxus. #399
- Fixed problems with setting Time ratings on Rotes. #419
Fix in 2.1.0
General Additions
- Added Changeling the Dreaming sheet. #7, #325, #225, #221, #197, #127, #220, #221, #222, #272, #131
- Added support for ranged weapons to use automatic fire - burst, full-auto and spray fire. #280, #275, #65
- Added possibility to add your own values in select boxes. #187
- Added Other Traits under Notes tab. #259, #210
- Added full support Secondary Abilities where you create your own. #192, #213, #257, #259, #233, #237, #274
- All types of items has a reference field. #265
- Added so you can alter the shown text for any ability under Settings -> Abilities able you to use specialities e.g Craft. #161, #258
- Equipped armor is automatically added to soak rolls. #67
- Added so you can set weapon difficulty to variated. #260
WtA Additions
- Added a Shapeshift button. #261
- Added an add button for fetish and talen items. #228, [#239] (https://github.com/JohanFalt/Foundry_WoD20/issues/239)
- Added an add button for gifts and rites. #238
VtM Additions
- Added possibility to add temporary generation value. #217
- Some disciplines uses Roads/Path/Virtues. #270, #230
MtA Additions
- Added Resonance on Magic tab. #190
- Added so you can add Fetish items under Gear tab. #20
- Added an add button for Rotes. #227
CtD Additions
- Creature sheet supports Chimeras #332
General Changes
- German is up to date. #335
- Added editor to format the text of Power descriptions. #271
- Added editor to format to description fields in the sheets. #235
- Health boxes are always listed in a line.
- Bloodbounds can be seen on all sheets. #218
- Updated version of fontawesome icons. #327
- As you make an attack the possible damage dialog appears automatically. #281
- Removed the Roll Damage button from chat.
WtA Changes
- Only Nagah and Garou can reach rank 6. #249
- Nagah don't have Rank. #242
- If your temporary Rage goes beyond your permanent one a warning pops up.
VtM Changes
General Bug fixes
- Added bonus vanishes in some cases from dialogs. #268
- Added a number of different missed texts to translate. #241, #246
- Fixed graphical errors if using French. #226
- Fixed translation for soak. #243
- Fixed bug in calculation of wound penalty if more than one health level box. #324
- Fixed but that made roll to miss if ability roll and the attribute had a speciallity. #319
WtA Bug fixes
- Fixed Gurahl renown. #247
- Nuwisha don't have Humour. #245
- Changing breed rolls used wrong color. #236
VtM Bug fixes
-Fixed description and system tooltip for Disciplines. #263
MtA Bug fixes
- Moved Technology to the skills tree. #286
Fix in 2.0.0
General Additions
- Support Foundry v10.
Fix in 1.6.0
General Additions
- Updated German and Spanish
- Added an "Add"-button to add backgrounds, mertis, flaws and blood bounds to the sheet #202
- Added Derangement to Bio #99
- Added more Second Abilities #162, #191
- The sheets now handle resizing and their width/height reacts to the size of Foundry #132, #209
- You can now see the calculated Initiative under the Initiative button #184
- You can now set on the Creature sheet which advantages that are to be used under the sheet's settings #182
- Added difficulty and summery result in the chat when rolling Soak #114
- Showing base Attribute in the chat when rolling Initiative #112
- Spirits can now have Gifts #71
WtA Additions
VtM Additions
- Added possibility to list Blood Bounds or Vinculums under Info tab #98
- Added the Abilities from Dark Ages #176
MtA Additions
- Added Paradigm, Practice and Instruments in Magic tab #167, #181
- Added Extended Roll setting both in Rote casting and normal casting #185
- The Creature sheet now supports Constructs and Familiars #170
- The Ability Technology is now presented under Skills #125
General Changes
- Cleaned up the graphics of the sheets #111, #135, #143, #147, #153, #157, #159
- Cleaned the graphics of all the rolls making them easier to use #150, #152, #183
- It is possible to turn off the special Sheet fonts, both on System Setting level and on sheet level #134
- Cleaned the CSS making it easier to organize #203
- The setting of World Anvil is now a field you can add or hide in the System Settings #137
- Backgrounds, Merits and Flaws can have any rating #171
WtA Changes
- Temporary Rage can now be higher than permanent (with a warning) #186
VtM Changes
General Bug fixes
- The total values of attributes are secured and always calculated #198
- A new installation of the System will not see all changes done since System creation #165
VtM Bug fixes
- Fixed so when you shift generation the change it does on the sheet is always done #208
- Fixed a problem where clan, sect and Path resetted from their set values #199
- Fixed so the value of Bearing is correct if Path is 10 #172
- Cannot clear blood pool #144
MtA Bug fixes
- Fixed a graphical error of the Quintessence Wheel that made it not round at some situations #206
- A Rote set to use Intruments didn't set the setting when rolled #194, #195
- When casting general spell you got no warning that no casting type was selected #149
- Affinity no longer clears when unlocking sheet #130
Fix in 1.5.0
Additions
- Added sheet for Vampire the Masquerade 20th edition #6, #74, #75, #76, #97, #102, #103, #121, #123
- Added Soak dice bonus under the Setting /Combat tab #101
- Added Accuracy on Weapon item #100
- [WtA] Added possible so you can see the Rage penalty on the sheet #96
- Added possible so you can see the Wound penalty on the sheet #85
- Added possibility to add automatic bonus dices to Power Items #64
- [MtA] Added Sphere specialty #61
- [MtA] Added Sphere affinity #56
- New design Roll Design #77, #78, #79, #80, #81, #90, #91, #92, #95, #117
- Improved the design to handle values of +6 #82
- Improved the update World function #94
- New World Setting where you can set that an Observer only can see the Bio tab #12
- Item's default image is patched as World starts #108
Changes
- Redesigned the different Power tabs #107
- Improved the design of the World Setting dialog #116
- Divided the Settings tab into sections so it will be easier to find things
- Abilities are sorted in alphabetic order regardless of language #70
- All item lists are now sorted #10
Bug fixes
- Fixed graphical problem with the design of the Spirit Charm list #122
- Fixed so a Soak or Damage roll can't botch #118
- Fixed so 1's is counted in Soak and Damage rolls #113, #115
- Fixed errors in the Spanish language #45, #83
- Fixed errors in the German language #54
- Fixed problems with the default Item images #48, #47, #72
- Fixed pointer problems #53, #73
- Fixed a number of smaller graphical problems
Fix in 1.4.0
Additions
- Added sheet for Mage the Ascension 20th edition #4, #37, #33, #21
- Added secondary abilites which are added under Settings on the Sheet #40
- Added [WtA] icon to roll Frenzy #32
- Added [WtA] new setting to set Frenzy bonus/penalties #35
- Added [WtA] new item Fetish visible under Gear #9 and #26
- Added [MtA] function to be able to use a Rote - new item - to cast a spell #17 and #22
- Added [MtA] new setting to set i Actor has any permanent Paradox #36
Changes
- Altered fonts for Mortal and Werewolf sheets #28
- Rearranged Settings adding a sub tab system to easier find things #39
- Rearranging how rolling works to be able to handle more Sheet types #23 and #24
- Fixed so you can set unique image to item #29
Bug fixes
- Fixed if so when checking for Specification it always check Attribute Value without Shift bonus #38
- Fixed graphical problems if using Spanish #14
- Fixed minor German errors #27 and #30
- Fixed so Spanish can be selected #15
Fix in 1.3.0
This version is the beta of Spanish language
Additions
- Added sheet for Changing Breed #2, supported types are: Ajaba, Ananasi, Bastet, Corax, Gurahl, Kitsune, Mokole, Nagah, Nuwisha, Ratkin and Rokea
- Added Spanish
- Made code cleaning making my life easier
Changes
- Altered Font as the old one didn't handle other language than English
- Added Description in the tooltip for Background
- Corrected graphics in the combat tab - melee, ranged and armor section
- Fixed the System Settings page and added all Rule Settings under one selection fixing the graphics
- Fixed so when Spirits is rolling charms Description is passed to chat
- Fixed #11 the graphics to be able to handle German language.
- Fixed #13 You can now clear permanent Renown
Bug fixes
- Corrected some errors with German translation
- Fixed with the patch system as I found out that if someone that hadn't permission to run what the patches did the System broke
- Fixed under the Shapechange tab for Werewolf - Appearance is now visible if you run Default Settings
- Fixed so you get notified on the Gift tab for Werewolf if you have Rank 0
- Fixed design for the Roll Dices macro button
- Fixed design for the Roll Soak macro button
- Fixed so if no difficulty is selected with rolls then difficulty 6 is selected automatically
- Fixed when Spirits rolled charm things broke as they don't have any attributes/abilities
- Fixed creature sheet height
- Fixed #1 Attribute setting in PowerItem didn't read the setting for 20th/5th System setting
Fix in 1.2.0
- Out of beta
Additions
- Supports 9.269
- Supports Foundry Initiative System in Combat Tracker.
- Added macro buttons on the sheets to handle Initiative, Soak and rolling set number of dices. Before this it was handled by marcos.
- Added German Translation done by Pat Shaw.
Changes
- Polished the design on the Item- and Actor sheets
Bug fixes
- Fixed so you don't get a warning about sheet locked if you add damage to the sheet.